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Fluid Dynamics

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Getting StartedQuick Start
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Feature Overview

A compact map of the simulation controls and runtime systems included with Fluid Dynamics.

Fluid Dynamics exposes a focused feature set around physically driven 2D fluid behaviour rather than a single preset effect.

Included Capabilities

  • PC and mobile friendly workflow.
  • Full source code included.
  • Vorticity control.
  • Viscosity control.
  • Multiple simulation spaces.
  • Full control over physically based simulation behaviour.
  • Flow followers included.
  • Multiple emitters.
  • PC and mobile controls included.

Recommended Reading Order

If you are onboarding the package for the first time:

  1. Use Quick Start to establish a working scene.
  2. Review emitter and simulation controls.
  3. Only then branch into custom gameplay-specific behaviour or visual styling.

Packages like this are easier to tune when you treat the shipped scene as a reference implementation and make one controlled change at a time.

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About Me

I’m a VFX engineer specializing in creating innovative shaders with a solid technical foundation. My work combines artistic vision with engineering precision, helping other creators integrate complex effects into their projects more easily.

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