Fluid Dynamics is a 2D GPU particle system fluid simulation for Unity focused on real-time fire, smoke, and other fluid-like effects driven on the GPU.
The package includes source code, multiple emitters, and tuning controls for physically based simulation behaviour. The documentation now separates quick setup from the feature overview, so users can go straight to the part they need.
Open Quick Start to get the package running, then review Feature Overview for a concise map of the included systems.