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SeeDo Development

Fluid Dynamics

10.09.2019

Unity, Shaders, GPU

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Fluid Dynamics is a 2D GPU Particle System Fluid Simulation for Unity. Fire, smoke or any other fluid in your game in realtime using GPU.

Fluid Dynamics uses Compute Shaders and PC, Linux, Android compatible, but please make additional check here

Features:

  • PC & mobile friendly

  • Full source code included

  • Vorticity control

  • Viscosity control

  • Multiple simulation spaces

  • Full control of physically-based simulation

  • Flow followers included

  • Multiple emitters

  • PC & mobile controls (included)

    Example Projects NOTE:

    Follow instructions in the ReadMe.
    Big size is due to Unity Post-Processing Stack.

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About Me

I’m a VFX engineer specializing in creating innovative shaders with a solid technical foundation. My work combines artistic vision with engineering precision, helping other creators integrate complex effects into their projects more easily.

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